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Crafting

Create your own equipment, tools, and items through the various crafting systems in New Dawn.

Crafting Overview

Crafting in UO allows you to:

  • Create equipment for yourself and others
  • Make money selling crafted goods
  • Be self-sufficient
  • Provide services to the community

Main Crafting Professions

Blacksmithy

Create metal armor and weapons.

Key Features:

  • Smelt ore into ingots
  • Forge weapons and armor
  • Repair metal equipment
  • Bulk Order Deeds (BODs)

Resources:

  • Iron ore/ingots
  • Colored ores (if available)
  • Forge and anvil access

Profitability: ⭐⭐⭐⭐


Tailoring

Create cloth and leather armor and clothing.

Key Features:

  • Craft leather and studded armor
  • Make clothing and robes
  • Create bandages
  • BOD system
  • Tailoring Guild access at 85.1 skill
  • Dungeon dye system at GM skill

Resources:

  • Cloth, leather, hides
  • Colored leather (if available)
  • Scissors, sewing kit
  • Dungeon materials (for dyes)

Profitability: ⭐⭐⭐⭐

Tailoring Guild & Dungeon Dyes

New Dawn features a unique tailoring dye system:

Joining the Tailoring Guild:

  • Requires 85.1+ Tailoring skill
  • Speak to the Tailoring Guildmaster
  • Grants access to special dye crafting

Crafting Dungeon Dyes:

  1. Reach 100 Tailoring (GM)
  2. Pay guildmaster 10,000 gold
  3. Receive a Tailors Dye Kit
  4. Farm 250 dungeon-specific materials (drops from mobs in that dungeon - Patch 0.45)
  5. Crush materials and use with the kit
  6. Creates one bottle of dye with unique dungeon hue

Dye Usage:

  • Each bottle has one use
  • Can dye any cloth item
  • Each dungeon has a unique color
  • Stackable materials for storage

Dungeon Dye Materials:

  • Drop from creatures in specific dungeons
  • 0.5% drop chance (Patch 0.34)
  • Stackable for easy transport
  • Required amount: 250 per dye bottle

Carpentry

Work with wood to create furniture and items.

Key Features:

  • Build furniture
  • Create wooden weapons
  • Make house addons
  • Construct boats (if available)

Resources:

  • Logs and boards
  • Various wood types

Profitability: ⭐⭐⭐


Alchemy

Brew potions and elixirs.

Key Features:

  • Create healing potions
  • Make cure potions
  • Brew poison
  • Explosion potions

Resources:

  • Reagents
  • Empty bottles
  • Mortar and pestle

Profitability: ⭐⭐⭐⭐⭐


Inscription

Scribe spell scrolls and create runebooks.

Key Features:

  • Create spell scrolls (all circles)
  • Craft runebooks
  • Make slayer spellbooks
  • Enhance spell damage

Resources:

  • Blank scrolls
  • Reagents
  • Scribe's pen

Profitability: ⭐⭐⭐⭐

Crafting Quality

Regular vs Exceptional

  • Regular: Standard quality items
  • Exceptional: Better stats, higher value

Exceptional Chance:

  • Increases with skill
  • 100% at GM skill (server dependent)
  • Exceptional = better stats

Material Types

Different materials provide bonuses:

Metals:

  • Iron (standard)
  • Dull Copper, Shadow, Copper, Bronze
  • Gold, Agapite, Verite, Valorite

Leather:

  • Regular
  • Spined, Horned, Barbed

Wood:

  • Regular
  • Oak, Ash, Yew, Heartwood, Bloodwood, Frostwood

Bulk Order Deeds (BODs)

What are BODs?

Special crafting quests from NPCs:

  • Request specific items
  • Turn in for rewards
  • Earn special resources
  • Get rare items

Types

Types

  • Small BODs: Single item type
  • Large BODs: Multiple item types

New Dawn BOD System

New Dawn features a points-based reward system for BODs:

Key Features:

  • BODs show their point value when you view them
  • BODs show "(complete)" when all requirements are met
  • BOD books are no longer blessed (can be lost on death)
  • BOD timer resets after you turn in a BOD

Checking BOD Value:

  • Small and Large BODs display point values
  • Points determine reward tier
  • Complete BODs before turning in for best results

Tailoring BOD Rewards

Small BOD Rewards:

  • 1 point: 80 uncut cloth (hues: 1155, 1164, 1160, 1162)
  • 50 points: 60 uncut cloth (hues: 1173, 1163, 1158, 1157)
  • 100 points: 40 uncut cloth (hues: 1165, 1168, 1166, 1169)
  • 150 points: 20 uncut cloth or low chance sandals (90/10 split, various hues)
  • 200 points: 10 uncut cloth or better chance sandals (80/20 split, various hues)

Large BOD Rewards:

  • 300 points: 1 of 4 random stretched hides
  • 350 points: Ore mask dye tier 3 (dull, copper, bronze)
  • 400 points: 1 of 4 random tapestries
  • 450 points: Bear or polar bear rug
  • 500 points: 1 of 4 random tailoring shelves
  • 550 points: Clothing bless deed OR low chance sandals (80/20)
  • 600 points: Ore mask dye tier 2 OR special mask dye tier 2 (80/20, agapite/verite)
  • 650 points: Tailoring powerscroll +5
  • 700 points: Ore mask dye tier 1 OR special mask dye tier 1 (80/20, shadow iron/gold/valorite)

Rewards

  • Runic tools (add magic properties)
  • Colored anvils/forges
  • Special materials

Resource Gathering

Mining

Extract ore for blacksmithing:

  • Iron ore (everywhere)
  • Colored ores (specific mountains)
  • Gems (bonus)
  • 3-tile range (Patch 0.49 - increased from 1 tile)

Lumberjacking

Harvest wood for carpentry:

  • Regular logs (all trees)
  • Special woods (specific forests)
  • 3-tile range (increased for convenience)

Special Wood Types:

  • Oak: Rare drop with bark fragments/brilliant amber
  • Ash: Rare drop with bark fragments/brilliant amber
  • Yew: Rare drop with bark fragments/brilliant amber
  • Tree yield increased but fewer logs per chop
  • Logs properly labeled by type

Skinning/Harvesting

Get leather from creatures:

  • Kill animals
  • Use bladed weapon on corpse
  • Collect leather/hides

Farming & Gardening

New Dawn features an extensive farming system (see Gardening for complete details):

Plant Cultivation:

  • Seeds drop from animals that eat seed-bearing plants
  • Fertile dirt from animals that spend time in dirt (boars, etc.)
  • Plant seeds in fertile dirt
  • Wait for growth
  • Harvest when mature

Cotton & Flax Farming:

  • Wild cotton/flax fields across Britannia
  • Young player cotton (young-status only)
  • Resource captcha checks during farming
  • Renewable resources

Sheep Farming:

  • Outdoor sheep: Wool every 2 hours
  • Indoor sheep: Wool production based on hunger level
  • Well-fed (18-20 food): 1.5 hours
  • Satisfied (10+ food): 2 hours
  • Peckish (5+ food): 6 hours
  • Hungry (2 food): 8 hours
  • Starving: 12 hours
  • Stacked sheep don't produce wool
  • Must maintain proper feeding and space

Crafting Economics

Pricing Guide

Consider these factors:

  • Material Cost: What you paid for resources
  • Time Investment: How long it took
  • Skill Level: GM crafters charge more
  • Quality: Exceptional items worth more
  • Demand: Popular items = higher prices

Setting Up Shop

  1. Get a house: Need storage and workspace
  2. Place vendors: Hire NPC vendors
  3. Stock items: Keep variety
  4. Competitive prices: Research market
  5. Location: High-traffic areas

Tips for Crafters

Crafting Success

  • Bulk craft to raise skill
  • Keep organized storage system
  • Label containers clearly
  • Buy resources in bulk
  • Make popular items
  • Advertise your shop
  • Join crafter guilds

Craft your empire, one item at a time!