Spirit Summoner¶
The Spirit Summoner is a unique mage archetype that combines Magery with Spirit Speak.
It's one of New Dawn's signature custom systems.
Spirit Speak passively enhances your Magery summons, making them last longer and harder to dispel.
Animal Lore boosts your summons, increasing their stats.
Template¶
These are the core skills of the template:
- Spirit Speak
- Animal Lore
- Magery
- Meditation
Often paired with:
- Musicianship
- Provocation
- Resisting spells / Evaluating Intelligence / Hiding
Requirements¶
A Spirit Summoner is any character who meets two conditions at the same time:
- Spirit Speak at 50 or higher.
- Spirit Speak equal or higher than Magery.
When both are true, all your summoning spells follow the Spirit Summoner path.
If Magery ever rises above Spirit Speak, or Spirit Speak drops below 50, you immediately lose Spirit Summoner status and return to normal mage summoning.
Summons¶
5th circle¶
When a Spirit Summoner casts the 5th circle Summon Creature spell, the game picks randomly from a special pool of spirit creatures instead of the standard summons. All spirit creatures are summoned with 1 control slot and use the Spirit Speak duration formula.
| Creature | Notable Ability |
|---|---|
| Polar Bear | — |
| Panther | — |
| Giant Snake | 80% chance to inflict Greater or Deadly poison on hit |
| Imp | — |
| Spiritual Soul | — |
| Scorpion | 80% chance to inflict Greater or Deadly poison on hit; Poisoning skill 80–100 |
| Dire Wolf | — |
| Giant Spider | Inflicts regular poison on hit |
8th circle¶
Spirit Summoners cannot cast 8th circle summon spells from scrolls. The system returns the message:
"A spirit summoner must channel their will directly through the arcane words."
These summons gain the full Animal Lore stat boost and appear with a distinctive spirit hue.
- Air Elemental
- Earth Elemental
- Fire Elemental
- Water Elemental
- Daemon
A spirit-summoned Daemon costs only 3 follower slots (vs. 4 for a standard Daemon) and is named "Spirit of [name]".
Blade Spirits and Energy Vortex are not affected.
Spirit Speak¶
Spirit Speak passively enhances your Magery summons, making them last longer and harder to dispel.
At GM, your summons will last 10 minutes.
Summoning chance¶
Once you use Spirit Speak and establish contact with the netherworld, its effect will last around 3 minutes.
While under this effect, your 8th circle summoning spells will have an increased success rate.
At GM Spirit Speak, you have an 80% success rate.
Increased healing¶
While under the effect of Spirit Speak, your healing restores additional health to your summoned creatures.
At GM Spirit Speak, you heal up to 50% more than normal.
Dispel chance¶
At GM Spirit Speak:
- 50% chance to resist a player's Dispel or Mass Dispel.
- 80% chance to resist auto-dispel triggered by a monster's melee attack.
- 99% chance to resist a dispel spell cast by an NPC creature.
Animal Lore¶
Animal Lore makes your summons stronger.
At GM, your summons receive a 35% stat boost.