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Spirit Summoner

The Spirit Summoner is a unique mage archetype that combines Magery with Spirit Speak.

It's one of New Dawn's signature custom systems.

Spirit Speak passively enhances your Magery summons, making them last longer and harder to dispel.

Animal Lore boosts your summons, increasing their stats.

Template

These are the core skills of the template:

  • Spirit Speak
  • Animal Lore
  • Magery
  • Meditation

Often paired with:

  • Musicianship
  • Provocation
  • Resisting spells / Evaluating Intelligence / Hiding

Requirements

A Spirit Summoner is any character who meets two conditions at the same time:

  • Spirit Speak at 50 or higher.
  • Spirit Speak equal or higher than Magery.

When both are true, all your summoning spells follow the Spirit Summoner path.

If Magery ever rises above Spirit Speak, or Spirit Speak drops below 50, you immediately lose Spirit Summoner status and return to normal mage summoning.

Summons

5th circle

When a Spirit Summoner casts the 5th circle Summon Creature spell, the game picks randomly from a special pool of spirit creatures instead of the standard summons. All spirit creatures are summoned with 1 control slot and use the Spirit Speak duration formula.

Creature Notable Ability
Polar Bear
Panther
Giant Snake 80% chance to inflict Greater or Deadly poison on hit
Imp
Spiritual Soul
Scorpion 80% chance to inflict Greater or Deadly poison on hit; Poisoning skill 80–100
Dire Wolf
Giant Spider Inflicts regular poison on hit

8th circle

Spirit Summoners cannot cast 8th circle summon spells from scrolls. The system returns the message:

"A spirit summoner must channel their will directly through the arcane words."

These summons gain the full Animal Lore stat boost and appear with a distinctive spirit hue.

  • Air Elemental
  • Earth Elemental
  • Fire Elemental
  • Water Elemental
  • Daemon

A spirit-summoned Daemon costs only 3 follower slots (vs. 4 for a standard Daemon) and is named "Spirit of [name]".

Blade Spirits and Energy Vortex are not affected.

Spirit Speak

Spirit Speak passively enhances your Magery summons, making them last longer and harder to dispel.

At GM, your summons will last 10 minutes.

Summoning chance

Once you use Spirit Speak and establish contact with the netherworld, its effect will last around 3 minutes.

While under this effect, your 8th circle summoning spells will have an increased success rate.

At GM Spirit Speak, you have an 80% success rate.

Increased healing

While under the effect of Spirit Speak, your healing restores additional health to your summoned creatures.

At GM Spirit Speak, you heal up to 50% more than normal.

Dispel chance

At GM Spirit Speak:

  • 50% chance to resist a player's Dispel or Mass Dispel.
  • 80% chance to resist auto-dispel triggered by a monster's melee attack.
  • 99% chance to resist a dispel spell cast by an NPC creature.

Animal Lore

Animal Lore makes your summons stronger.

At GM, your summons receive a 35% stat boost.