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Peacemaking

Peacemaking

Pacify an area, calming aggressive creatures.

Overview

Peacemaking is a bard skill that creates a zone of peace, making all creatures in the area non-aggressive temporarily. Excellent for crowd control and escape situations.

Effects

Area Pacification

  • All creatures in range become peaceful
  • Stops combat temporarily
  • Affects all nearby monsters
  • Duration based on skill level

Requirements

  • Musical instrument equipped
  • Musicianship skill
  • Affects area around you

Training

Active Training

Use Peacemaking:

  • In dungeons with monsters
  • Near aggressive creatures
  • Repeatedly activate skill
  • Trains alongside Musicianship

Training Tips

  • Practice in safe dungeons
  • Use near groups of monsters
  • Train while hunting
  • Combine with combat training

Required:

Bard Skills:

Bard Template:

Warning

These need refinement. Confirm your template in the Discord community.

Uses

PvM (Player vs Monster)

  • Control dangerous encounters
  • Escape overwhelming situations
  • Provide group breathing room
  • Handle multiple monsters

Group Support

  • Protect party members
  • Control battlefield
  • Enable safe healing
  • Manage adds

Solo Play

  • Handle multiple spawns
  • Safe looting
  • Escape tool
  • Crowd control

Mechanics

Area of Effect

  • Affects all creatures nearby
  • Radius based on skill level
  • Must be maintained
  • Can be reapplied

Duration

  • Temporary effect
  • Monsters resume attacking when it ends
  • Reactivate as needed
  • Success rate based on skill difference

Breaking Peace

  • Attacking breaks peace effect
  • Peace ends naturally over time
  • Monsters may resist
  • High-level creatures harder to peace

Strategy

Effective Use

  1. Peace area
  2. Kill monsters one at a time
  3. Re-peace as needed
  4. Control battle flow

Emergency Escape

  • Peace to stop attacks
  • Run away while peaceful
  • Heal during peace
  • Recall to safety

Importance

⭐⭐⭐⭐⭐ (Essential bard skill, excellent utility)


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