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SERVER PATCH 0.27

October 8, 2023

❗This patch contains client patches. Be sure to close out of the client, restart the launcher and let it update. ❗

🪐 🌌 Codex Rifts 🌌 🪐

In the decades following the Codex War, scholars studied the magical artifacts and lore recovered from the fallen forces. They discovered strange otherworldly creatures, dubbed "rift spawns", that had the ability to tear openings between realms and times.

When rift spawn are defeated, there is a small chance a rift gate will form at the site of its demise. These rift gates shimmer with flowed magic and are a window back in time to Britannia during the early dark days of the Codex War.

Traveling through these "codex rifts", players find themselves embroiled in the raging battles of the past. Survivors from that era see the players as allies sent from the future to help turn the tides of war.

Many adventurers have tempted fate and entered a rift gate, hoping to change the course of history by intervening in events before the Codex's destruction. None are known to have succeeded. The currents of time are not so easily altered. - Rift spawn have a random chance to spawn anywhere in the world. Mobs with higher fame have a higher chance to be spawned as rift spawn - When a rift spawn is killed, it has a 1% - 50% chance to spawn a rift gate, based on its fame level - When a gate spawns, only players who were within 16 tiles of the killed rift spawn may enter regardless if they did any damage or not

🌌 Codex Rift Instance

▫️ Felucca rules apply

▫️ A town region exists in the New Magincia rift

▫️ When you enter, you will be ejected in 60 minutes regardless of progress

▫️ There will be multiple exit gates throughout the instance similar to dungeons

▫️ Within the instance, there will always be 3 out of 8 rift champs active

▫️ When a rift master is defeated, there's a chance for a monster statue to drop in your bag

▫️ When a rift master is defeated, there is a 5 minute delay before another rift champ is started

🚩Capture the Flag🚩

  • CTF is now on an automated schedule. For testing purposes, it will kick off a game 10 minutes after the last game completed
  • During the signup period, type [ctf to join a team
  • Signup period for a game is 5 minutes
  • A game won't start if either team has 0 players
  • You cannot use the stealing skill in a CTF match
  • When carrying the flag, you cannot hide
  • When you come back to life, your death robe is deleted
  • When a flag is captured, there is a delay before it can be grabbed. This give teams a little time to reset.

Additional patch notes outside of Codex Rifts & CTF

  • Removed additional blocks on locked down keys and keyrings
  • Fixed issue with cloth and damage absorption
  • Reduced the weight on a single coin from 0.02 stones to 0.01
  • Paragons have been removed for the Codex Rift system above
  • After you complete a pirate map instance, the time you're removed is reduced from 10min to 5min
  • Casting field spells on bridges should be successful