Items & Equipment¶
This page is a technical reference for game items and equipment, providing detailed statistics on magical enchantments, slayer bonuses, armor ratings, weapon damage profiles etc.
Magical properties¶
Item Identification allows you to reveal the magical properties of unidentified items.
Armor enchantments¶
| Prefix | Effect |
|---|---|
| Durable | +5 to item Health |
| Substantial | +10 to item Health |
| Massive | +15 to item Health |
| Fortified | +20 to item Health |
| Indestructible | +25 to item Health |
The first number on this table shows the actual Armor Rating of the area it protects. It will not match the in-game character status window, which only displays the total average.
The numbers after the AR area shows the contribution to the total AR average, as showed in the character status window.
| Suffix | AR of the area | Neck, Hands | Head, Arms, Legs/Feet | Body |
|---|---|---|---|---|
| Defense | +5 | +0.4 | +0.7 | +2.2 |
| Guarding | +10 | +0.7 | +1.4 | +4.4 |
| Hardening | +15 | +1.1 | +2.1 | +6.6 |
| Fortification | +20 | +1.4 | +2.8 | +8.8 |
| Invulnerability | +25 | +1.8 | +3.5 | +11.0 |
Weapon enchantments¶
For Bows and Crossbows the bonus is applied to the Archery skill instead of Tactics.
| Prefix | Effect |
|---|---|
| Accurate | +5.0 to Tactics or +4.6 to Archery |
| Surpassingly Accurate | +10.0 to Tactics or +9.3 to Archery |
| Eminently Accurate | +15.0 to Tactics or +14.0 to Archery |
| Exceedingly Accurate | +20.0 to Tactics or +18.7 to Archery |
| Supremely Accurate | +25.0 to Tactics or +23.3 to Archery |
| Durable | +10 to item Health |
| Substantial | +20 to item Health |
| Massive | +30 to item Health |
| Fortified | +40 to item Health |
| Indestructible | +50 to item Health |
| Suffix | Effect |
|---|---|
| Ruin | +1 damage |
| Might | +3 damage |
| Force | +5 damage |
| Power | +7 damage |
| Vanquishing | +9 damage |
Slayers¶
Slayers are magical bonuses on weapons and instruments that boost their power against specific enemy types. Weapons deal extra damage, while instruments gain higher success rates for bard abilities.
Using a slayer against a creature of the opposite type actually weakens your power, making it worse than using a normal weapon or instrument.
This list outlines every slayer and the specific monsters that take increased damage from that slayer.
Humanoids¶
Opposite slayer type: Undead.
Click to expand
- Arctic Ogre Lord
- Cyclopean Warrior
- Evil Mage
- Evil Mage Lord
- Ettin
- Frost Troll
- Ogre
- Ogre Lord
- Orc
- Orc Bomber
- Orc Brute
- Orc Captain
- Orcish Lord
- Ratman
- Ratman Archer
- Savage
- Savage Rider
- Titan
Click to expand
- Arctic Ogre Lord
- Ogre
- Ogre Lord
Click to expand
- Orc
- Orc Bomber
- Orc Brute
- Orc Captain
- Orcish Lord
Click to expand
- Frost Troll
- Troll
Undead¶
Opposite slayer type: Humanoids.
Click to expand
- Ancient Lich
- Bogle
- Bone Knight
- Bone Mage
- Dark Guardian
- Ghoul
- Lich
- Lich Lord
- Mummy
- Neira
- Restless Soul
- Revenant
- Rotting Corpse
- Shade
- Skeletal Knight
- Skeleton
- Spectral Armour
- Spectre
- Wraith
- Zombie
Elemental¶
Opposite slayer type: Abyss.
Click to expand
- Acid Elemental
- Agapite Elemental
- Air Elemental
- Blood Elemental
- Bronze Elemental
- Copper Elemental
- Dull Copper Elemental
- Efreet
- Earth Elemental
- Fire Elemental
- Golden Elemental
- Ice Elemental
- Poison Elemental
- Sand Vortex
- Shadow Iron Elemental
- Snow Elemental
- Valorite Elemental
- Verite Elemental
- Water Elemental
- Summoned Air Elemental
- Summoned Earth Elemental
- Summoned Fire Elemental
- Summoned Water Elemental
Click to expand
- Blood Elemental
Click to expand
- Agapite Elemental
- Bronze Elemental
- Copper Elemental
- Dull Copper Elemental
- Earth Elemental
- Golden Elemental
- Shadow Iron Elemental
- Valorite Elemental
- Verite Elemental
- Summoned Earth Elemental
Click to expand
- Poison Elemental
Click to expand
- Fire Elemental
- Summoned Fire Elemental
Click to expand
- Ice Elemental
- Snow Elemental
Click to expand
- Air Elemental
- Summoned Air Elemental
Click to expand
- Water Elemental
- Summoned Water Elemental
Abyss¶
Opposite slayer type: Elemental.
Click to expand
- Arcane Daemon
- Balron
- Chaos Daemon
- Daemon
- Enslaved Gargoyle
- Fire Gargoyle
- Gargoyle
- Gargoyle Destroyer
- Gargoyle Enforcer
- Horde Minion
- Ice Fiend
- Imp
- Moloch
- Semidar
- Servant Of Semidar
- Succubus
Click to expand
- Balron
- Daemon
- Ice Fiend
- Imp
- Semidar
- Succubus
- Summoned Daemon
Click to expand
- Enslaved Gargoyle
- Fire Gargoyle
- Gargoyle
- Gargoyle Destroyer
- Gargoyle Enforcer
- Stone Gargoyle
Click to expand
- Balron
Arachnid¶
Opposite slayer type: Reptilian.
Click to expand
- Dread Spider
- Frost Spider
- Giant Black Wide
- Giant Spider
- Mephitis
- Scorpion
- Terathan Avenger
- Terathan Matriarch
- Terathan Drone
- Terathan Warrior
Click to expand
- Scorpion
Click to expand
- Dread Spider
- Frost Spider
- Giant Black Wide
- Giant Spider
- Mephitis
Click to expand
- Terathan Avenger
- Terathan Matriarch
- Terathan Drone
- Terathan Warrior
Reptilian¶
Opposite slayer type: Arachnid.
Click to expand
- Ancient Wyrm
- Deep Sea Serpent
- Dragon
- Drake
- Ophidian Apprentice Mage, An Ophidian Shaman
- Ophidian Avenger, An Ophidian Knight-errant
- Ophidian Enforcer, An Ophidian Warrior
- Ophidian Justicar, An Ophidian Zealot
- Ophidian Matriarch
- Rikktor
- Sea Serpent
- Serado
- Serpentine Dragon
- Shadow Wyrm
- Skeletal Dragon
- White Wyrm
- Wyvern
Click to expand
- Ancient Wyrm
- Dragon
- Drake
- Serpentine Dragon
- Shadow Wyrm
- Skeletal Dragon
- White Wyrm
- Wyvern
Click to expand
- Lizardman
Click to expand
- Ophidian Apprentice Mage, An Ophidian Shaman
- Ophidian Avenger, An Ophidian Knight-errant
- Ophidian Enforcer, An Ophidian Warrior
- Ophidian Justicar, An Ophidian Zealot
- Ophidian Matriarch
Click to expand
- Deep Sea Serpent
- Sea Serpent
- Serado
Fey¶
Opposite slayer type: Abyss.
Click to expand
- Centaur
- Dark Wisp
- Ethereal Warrior
- Lord Oaks
- Pixie
- Shadow Wisp
- Silvani
- Wisp
Starting items¶
Depending on which skills you choose during character creation you will received different items. Even 0.1 on a skill will grant you these items.
Clothes, Weapons, Instruments and Tools are always Newbied, which means you will not lose them upon death (If you are not a Murderer).
| Skill | Items Received |
|---|---|
| Alchemy | Robe, Mortar & Pestle, Bottles |
| Anatomy | Robe, Bandages |
| Animal Lore | Robe, Shepherds Crook |
| Animal Taming | Shepherds Crook |
| Archery | Bow, Arrows |
| Arms Lore | Random Weapon |
| Begging | Gnarled Staff |
| Blacksmithy | Half Apron, Pickaxes, Tongs, Iron Ingots |
| Bowcraft | Boards, Feathers, Shafts |
| Camping | Bedroll, Kindling |
| Carpentry | Half Apron, Saw, Boards |
| Cartography | Sextant, Blank Maps |
| Cooking | Kindling, Raw Birds, Sack of Flour, Pitcher |
| Detecting Hidden | Cloak |
| Discordance | Random Instrument |
| Fencing | Fencing Weapon |
| Fishing | Fishing Pole, Floppy Hat |
| Healing | Scissors, Bandages |
| Herding | Shepherds Crook |
| Hiding | Cloak |
| Inscription | Book, Blank Scrolls |
| Item Identification | Gnarled Staff |
| Lockpicking | Lockpicks |
| Lumberjacking | Hatchet |
| Mace Fighting | Macing Weapon |
| Magery | Wizards Hat, Robe, Spellbook, Bag of Reagents, 3 Random Scrolls |
| Mining | Pickaxe |
| Musicianship | Random Instrument |
| Parrying | Wooden Shield |
| Peacemaking | Random Instrument |
| Poisoning | Lesser Poison Potions |
| Provocation | Random Instrument |
| Stealing | Lockpicks |
| Snooping | Lockpicks |
| Spirit Speak | Cloak |
| Swordsmanship | Swords Weapon |
| Tailoring | Sewing Kit, Bolt of Cloth |
| Tinkering | Tinker Tools, Tinker Parts |
| Tracking | Boots, Skinning Knife |
| Veterinary | Scissors, Bandages |
| Wrestling | Leather Gloves |
Armor¶
The AR Area on this table shows the actual Armor Rating of the area it protects. It will not match the in-game character status window, which only displays the total average.
The numbers after the AR Area shows the contribution to the total AR average, as showed in the character status window.
Leather¶
Looted Leather armor can't be repaired.
| Armor | STR Req. | Slot | AR Area | AR Contr. | Item HP |
|---|---|---|---|---|---|
![]() Leather Gorget |
10 | Neck | 13 | 0.9 | 31 - 37 |
![]() Leather Gloves |
10 | Hands | 13 | 0.9 | 31 - 37 |
![]() Leather Cap |
15 | Head | 13 | 1.8 | 31 - 37 |
![]() Leather Sleeves |
10 | Arms | 13 | 1.9 | 31 - 37 |
![]() Leather Bustier |
15 | Arms/Body | 13 | 1.9 | 31 - 37 |
![]() Female Leather Armor |
15 | Arms/Body | 13 | 1.9 | 31 - 37 |
![]() Leather Leggings |
10 | Legs/Feet | 13 | 2.9 | 31 - 37 |
![]() Leather Shorts |
10 | Legs/Feet | 13 | 2.9 | 31 - 37 |
![]() Leather Skirt |
10 | Legs/Feet | 13 | 2.9 | 31 - 37 |
![]() Leather Tunic |
15 | Body | 13 | 4.7 | 31 - 37 |
Studded¶
| Armor | STR Req. | Slot | AR Area | AR Contr. | Item HP |
|---|---|---|---|---|---|
![]() Studded Gorget |
25 | Neck | 16 | 1.1 | 36 - 44 |
![]() Studded Gloves |
25 | Hands | 16 | 1.1 | 36 - 44 |
![]() Studded Bustier |
25 | Arms/Body | 16 | 2.4 | 101 - 115 |
![]() Female Studded Armor |
35 | Arms/Body | 16 | 2.4 | 101 - 115 |
![]() Studded Sleeves |
25 | Arms | 16 | 2.4 | 36 - 44 |
![]() Studded Leggings |
35 | Legs/Feet | 16 | 3.5 | 36 - 44 |
![]() Studded Tunic |
35 | Body | 16 | 5.7 | 36 - 44 |
Ringmail¶
| Armor | STR Req. | Slot | AR Area | AR Contr. | Item HP |
|---|---|---|---|---|---|
![]() Ringmail Gloves |
20 | Hands | 22 | 1.5 | 41 - 51 |
![]() Ringmail Sleeves |
20 | Arms | 22 | 3.3 | 41 - 51 |
![]() Ringmail Leggings |
20 | Legs/Feet | 22 | 4.8 | 41 - 51 |
![]() Ringmail Tunic |
20 | Body | 22 | 7.9 | 41 - 51 |
Chainmail¶
| Armor | STR Req. | Slot | AR Area | AR Contr. | Item HP |
|---|---|---|---|---|---|
![]() Chainmail Coif |
20 | Head | 28 | 3.8 | 36 - 44 |
![]() Chainmail Leggings |
20 | Legs/Feet | 28 | 6.2 | 46 - 58 |
![]() Chainmail Tunic |
20 | Body | 28 | 10.0 | 46 - 58 |
Bone¶
Looted Bone armor can't be repaired.
| Armor | STR Req. | Slot | AR Area | AR Contr. | Item HP |
|---|---|---|---|---|---|
![]() Orc Helm |
0 | Head | 20 | 2.7 | 31 - 70 |
![]() Bone Gloves |
40 | Hands | 30 | 2.1 | 26 - 30 |
![]() Bone Helmet |
40 | Head | 30 | 4.1 | 26 - 30 |
![]() Bone Arms |
40 | Arms | 30 | 4.4 | 26 - 30 |
![]() Bone Leggings |
40 | Legs/Feet | 30 | 6.6 | 26 - 30 |
![]() Bone Armor |
40 | Body | 30 | 10.7 | 26 - 30 |
Platemail¶
| Armor | STR Req. | Slot | AR Area | AR Contr. | Item HP |
|---|---|---|---|---|---|
![]() Bascinet |
10 | Head | 18 | 2.4 | 101 - 115 |
![]() Plate Gorget |
30 | Neck | 40 | 2.8 | 51 - 65 |
![]() Platemail Gloves |
30 | Hands | 40 | 2.8 | 51 - 65 |
![]() Close Helm |
40 | Head | 30 | 4.1 | 46 - 58 |
![]() Helmet |
40 | Head | 30 | 4.1 | 46 - 58 |
![]() Norse Helm |
40 | Head | 30 | 4.1 | 46 - 58 |
![]() Plate Tunic (Female) |
45 | Arms/Body | 30 | 4.4 | 51 - 65 |
![]() Plate Helm |
40 | Head | 40 | 5.4 | 46 - 58 |
![]() Platemail Arms |
40 | Arms | 40 | 5.9 | 51 - 65 |
![]() Platemail Legs |
60 | Legs/Feet | 40 | 8.8 | 51 - 65 |
![]() Platemail Tunic |
60 | Body | 40 | 14.3 | 51 - 65 |
Shields¶
This table shows the Armor Rating for each shield type.
Visit the Parrying page for more information.
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 7 | 41 - 51 |
![]() Wooden |
5 | 8 | 21 - 23 |
![]() Bronze |
20 | 10 | 26 - 30 |
![]() Metal |
10 | 11 | 36 - 44 |
![]() Metal Kite |
30 | 16 | 101 - 115 |
![]() Heater |
30 | 23 | 31 - 37 |
![]() Order |
0 | 30 | 101 - 115 |
![]() Chaos |
0 | 32 | 101 - 115 |
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 8 | 41 - 51 |
![]() Bronze |
20 | 12 | 26 - 30 |
![]() Metal |
10 | 13 | 36 - 44 |
![]() Metal Kite |
30 | 19 | 101 - 115 |
![]() Heater |
30 | 27 | 31 - 37 |
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 12 | 41 - 51 |
![]() Wooden |
5 | 13 | 21 - 23 |
![]() Metal Kite |
30 | 21 | 101 - 115 |
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 17 | 41 - 51 |
![]() Wooden |
5 | 18 | 21 - 23 |
![]() Metal Kite |
30 | 26 | 101 - 115 |
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 22 | 41 - 51 |
![]() Wooden |
5 | 23 | 21 - 23 |
![]() Metal Kite |
30 | 31 | 101 - 115 |
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 27 | 41 - 51 |
![]() Wooden |
5 | 28 | 21 - 23 |
![]() Metal Kite |
30 | 36 | 101 - 115 |
| Shield Type | STR Required | AR | Item HP |
|---|---|---|---|
![]() Buckler |
15 | 32 | 41 - 51 |
![]() Wooden |
5 | 33 | 21 - 23 |
![]() Metal Kite |
30 | 41 | 101 - 115 |
Weapons¶
These tables do not take into account the Strength, Dexterity and Tactics of the attacker or the Armor Rating of the defender.
Weapons are considered being at full durability.
Swordsmanship¶
| Weapon | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|
![]() Skinning Knife |
5 | 1d10 (1-10) |
40 | 31 - 40 |
![]() Cleaver |
10 | 1d12+1 (2-13) |
40 | 31 - 50 |
![]() Butcher Knife |
5 | 2d7 (2-14) |
40 | 31 - 40 |
![]() Pickaxe |
25 | 1d15 (1-15) |
35 | 31 - 60 |
![]() Katana |
10 | 3d8+2 (5-26) |
58 | 31 - 90 |
![]() Cutlass |
10 | 2d12+4 (6-28) |
45 | 31 - 70 |
![]() Broad Sword |
25 | 2d13+3 (5-29) |
45 | 31 - 100 |
![]() Scimitar |
10 | 2d14+2 (4-30) |
43 | 31 - 90 |
![]() Long Sword |
25 | 2d15+3 (5-33) |
35 | 31 - 90 |
![]() Longsword |
25 | 2d15+3 (5-33) |
35 | 31 - 90 |
![]() Viking Sword |
40 | 4d8+2 (6-34) |
30 | 31 - 90 |
| Weapon | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|
![]() Hatchet |
15 | 1d16+1 (2-17) |
40 | 31 - 80 |
![]() Executioner's Axe |
35 | 3d10+3 (6-33) |
37 | 31 - 90 |
![]() Axe |
35 | 3d10+3 (6-33) |
37 | 31 - 100 |
![]() Double Axe |
45 | 1d31+4 (5-35) |
37 | 31 - 110 |
![]() Large Battle Axe |
40 | 2d17+4 (6-38) |
30 | 31 - 110 |
![]() Battle Axe |
40 | 2d17+4 (6-38) |
30 | 31 - 80 |
![]() Two-handed Axe |
35 | 2d18+3 (5-39) |
30 | 31 - 70 |
![]() Bardiche |
40 | 2d20+3 (5-43) |
26 | 31 - 100 |
![]() Halberd |
45 | 2d23+3 (5-49) |
25 | 31 - 80 |
Mace Fighting¶
| Weapon | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|
![]() Magic Wand |
0 | 2d3 (2 - 6) |
35 | 31 - 70 |
![]() Smith's Hammer |
30 | 6d3 (6 - 18) |
30 | 31 - 60 |
![]() Club |
10 | 4d5+4 (8 - 24) |
40 | 31 - 40 |
![]() War Axe |
35 | 6d4+3 (9 - 27) |
40 | 31 - 80 |
![]() Maul |
20 | 5d5+5 (10 - 30) |
30 | 31 - 70 |
![]() War Mace |
30 | 5d5+5 (10 - 30) |
32 | 31 - 110 |
![]() Mace |
20 | 6d5+2 (8 - 32) |
30 | 31 - 70 |
![]() Hammer Pick |
35 | 3d10+3 (6 - 33) |
30 | 31 - 70 |
| Weapon | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|
![]() Shepherd's Crook |
10 | 3d4 (3 - 12) |
30 | 31 - 50 |
![]() Quarterstaff |
30 | 5d5+3 (8 - 28) |
48 | 31 - 60 |
![]() Gnarled Staff |
20 | 5d5+5 (10 - 30) |
33 | 31 - 50 |
![]() Black Staff |
35 | 5d6+3 (8 - 33) |
35 | 31 - 70 |
![]() War Hammer |
40 | 7d5+1 (8 - 36) |
31 | 31 - 110 |
Fencing¶
| Weapon | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|
![]() Dagger |
1 | 3d5 (3 - 15) |
55 | 31 - 50 |
![]() Kryss |
10 | 1d26+2 (3 - 28) |
53 | 31 - 90 |
![]() War Fork |
35 | 1d29+3 (4 - 32) |
45 | 31 - 110 |
| Weapon | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|
![]() Pitchfork |
15 | 4d4 (4 - 16) |
45 | 31 - 60 |
![]() Short Spear |
15 | 2d15+2 (4 - 32) |
50 | 31 - 70 |
![]() Spear |
30 | 2d18 (2 - 36) |
46 | 31 - 80 |
Archery¶
| Weapon | Ammo | STR Required | Damage roll | Speed | Item HP |
|---|---|---|---|---|---|
![]() Bow |
![]() Arrows |
20 | 4d9+5 (9 - 41) |
- | 31 - 60 |
![]() Crossbow |
![]() Bolts |
30 | 5d8+3 (8 - 43) |
- | 31 - 80 |
![]() Heavy Crossbow |
![]() Bolts |
40 | 5d10+6 (11 - 56) |
- | 31 - 100 |
Resources¶
Cotton¶
| From | Get |
|---|---|
![]() Cotton Plant |
![]() Bale of Cotton |
![]() Flax Plant |
![]() Flax Bundle |
![]() Sheep |
![]() Pile of Wool |
Leather hides¶
This list shows which animal and monster drop specific leather.
| Animal | Yield |
|---|---|
![]() Cat |
1 |
![]() Gorilla |
1 |
![]() Snow Leopard |
1 |
![]() Polar Bear |
3 |
![]() Rabbit |
4 |
![]() Grey Wolf |
6 |
![]() White Wolf |
6 |
![]() Goat |
8 |
![]() Hind |
8 |
![]() Cougar |
10 |
![]() Horse |
10 |
![]() Pack Horse |
10 |
![]() Panther |
10 |
![]() Black Bear |
12 |
![]() Brown Bear |
12 |
![]() Cow |
12 |
![]() Llama Rideable Llama |
12 |
![]() Mountain Goat |
12 |
![]() Walrus |
12 |
![]() Bull |
15 |
![]() Great Hart |
15 |
![]() Grizzly Bear |
16 |
| Monster | Yield |
|---|---|
![]() Dire Wolf |
6 |
![]() Imp |
6 |
![]() Ratman |
8 |
![]() Hellcat |
10 |
![]() Alligator |
12 |
![]() Giant Toad |
12 |
![]() Lizardman |
12 |
![]() Lava Lizard |
14 |
![]() Giant Ice Serpent |
15 |
![]() Giant Serpent |
15 |
![]() Lava Serpent |
15 |
| Monster | Yield |
|---|---|
![]() Sea Serpent Deep Sea Serpent |
10 |
![]() Drake |
20 |
![]() Wyvern |
20 |
| Monster | Yield |
|---|---|
![]() Nightmare |
10 |
![]() Ancient Wyrm |
20 |
![]() Dragon |
20 |
![]() Shadow Wyrm |
20 |
![]() White Wyrm |
20 |
Wood¶
Gathered with Lumberjacking.
| Skill | Boards |
|---|---|
| 0 | ![]() Normal |
| 65 | ![]() Oak |
| 80 | ![]() Ash |
| 95 | ![]() Yew |
Iron¶
Gathered with Mining.
| Skill | Iron | Spawn |
|---|---|---|
| 0 | ![]() Iron |
50% |
| 65 | ![]() Dull Copper |
11.2% |
| 70 | ![]() Shadow |
9.8% |
| 75 | ![]() Copper |
8.4% |
| 80 | ![]() Bronze |
7.0% |
| 85 | ![]() Golden |
5.6% |
| 90 | ![]() Agapite |
4.2% |
| 95 | ![]() Verite |
2.8% |
| 99 | ![]() Valorite |
1.4% |





















































































































































