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Battlegrounds

Battlegrounds are New Dawn's structured team PvP systems. These game modes pit two teams against each other in dedicated arenas with clear win conditions, automated queues, and stat tracking.

Modes

Capture the Flag

Two teams race to steal the enemy flag and return it to their base while defending their own. Matches take place on pirate-themed arenas in Felucca.

  • 10v10 team battles
  • Two unique arenas
  • Demand-driven automated queue
  • Earn War Tokens for participating and winning

Learn more about Capture the Flag

Conquest

Teams fight to control multiple capture points across a contested map. The side holding more points bleeds the enemy's tickets — first team to zero loses.

  • Objective-based territorial control
  • Current arena: Old Trinsic
  • Demand-driven automated queue
  • Earn War Tokens for participating and winning

Learn more about Conquest

Joining a Battleground

Both modes share the same signup flow. Head to Dawn (Event Center) and find the relevant signup book. Queues are demand-driven — signups open on a timer, fill to a minimum threshold, then a short fill window allows extra players before the match begins.

Note

Multi-accounting is blocked across all battleground modes. If another character tied to your Discord account is already queued or in a match, you will be denied entry.

War Tokens

Participating in and winning Battleground matches rewards War Tokens, which can be spent at the War Token vendor in Dawn.