
Arms Lore¶
Overview¶
Arms Lore allows you to inspect weapons and armor, revealing their condition and Armor rating/Damage.
Use the skill on an item and a message will display.
Starting items if you choose this skill in character creation: Random Weapon.
Condition¶
This table shows the current health of the item before it breaks.
| Message | Condition |
|---|---|
| Brand new. | 100% |
| Almost new. | 90% |
| Barely used, with a few nicks and scrapes. | 80% |
| Fairly good condition. | 70% |
| Suffered some wear and tear. | 60% |
| Well used. | 50% |
| Rather battered. | 40% |
| Somewhat badly damaged. | 30% |
| Flimsy and not trustworthy. | 20% |
| Falling apart. | 10% |
Armor rating¶
This table shows the actual AR of the area it protects for that specific piece of armor or shield. It will not match the in-game character status window, which only displays the total average.
| Message | Armor Rating |
|---|---|
| Offers no defense against attackers. | 0 |
| Provides almost no protection. | 1 - 5 |
| Provides very little protection. | 6 - 10 |
| Offers some protection against blows. | 11 - 15 |
| Serves as a sturdy protection. | 16 - 20 |
| Is a superior defense against attack. | 21 - 25 |
| Offers excellent protection. | 26 - 30 |
| Is superbly crafted to provide maximum protection. | 31 + |
Damage¶
This table shows the average damage, calculated by adding the minimum and maximum damage together and then dividing by 2.
| Message | Average Damage |
|---|---|
| Might scratch your opponent slightly. | 0 - 2 |
| Would do minimal damage. | 3 - 5 |
| Would do some damage. | 6 - 10 |
| Would probably hurt your opponent a fair amount. | 11 - 15 |
| Would inflict quite a lot of damage and pain. | 16 - 20 |
| Would be a superior weapon. | 21 - 25 |
| Would be extraordinarily deadly. | 26 + |
Training¶
Train from Blacksmith, Weaponsmith or Armorer NPCs to reach around 50.
Repeatedly use the skill on an item until reaching 100.