Magical properties¶
Item Identification allows you to reveal the magical properties of unidentified items.
Armor enchantments¶
| Prefix | Effect |
|---|---|
| Durable | +5 to item Health |
| Substantial | +10 to item Health |
| Massive | +15 to item Health |
| Fortified | +20 to item Health |
| Indestructible | +25 to item Health |
The first number on this table shows the actual Armor Rating of the area it protects. It will not match the in-game character status window, which only displays the total average.
The numbers after the AR area shows the contribution to the total AR average, as showed in the character status window.
| Suffix | AR of the area | Neck, Hands | Head, Arms, Legs/Feet | Body |
|---|---|---|---|---|
| Defense | +5 | +0.4 | +0.7 | +2.2 |
| Guarding | +10 | +0.7 | +1.4 | +4.4 |
| Hardening | +15 | +1.1 | +2.1 | +6.6 |
| Fortification | +20 | +1.4 | +2.8 | +8.8 |
| Invulnerability | +25 | +1.8 | +3.5 | +11.0 |
Weapon enchantments¶
For Bows and Crossbows the bonus is applied to the Archery skill instead of Tactics.
| Prefix | Effect |
|---|---|
| Accurate | +5.0 to Tactics or +4.6 to Archery |
| Surpassingly Accurate | +10.0 to Tactics or +9.3 to Archery |
| Eminently Accurate | +15.0 to Tactics or +14.0 to Archery |
| Exceedingly Accurate | +20.0 to Tactics or +18.7 to Archery |
| Supremely Accurate | +25.0 to Tactics or +23.3 to Archery |
| Durable | +10 to item Health |
| Substantial | +20 to item Health |
| Massive | +30 to item Health |
| Fortified | +40 to item Health |
| Indestructible | +50 to item Health |
| Suffix | Effect |
|---|---|
| Ruin | +1 damage |
| Might | +3 damage |
| Force | +5 damage |
| Power | +7 damage |
| Vanquishing | +9 damage |