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Stats

Stat cap is set to 225, 100 max for each individual stat.

Strength

Strength determines your maximum health.

Max Health = 50 + (STR / 2)

Strength also gives a bonus to weapon damage.

STR * 0.2 = % bonus to weapon damage

Strength affects your carrying capacity.

Every 1 point of Strength adds 3.5 stones to your maximum weight.

Dexterity

Dexterity determines your maximum stamina.

1 DEX = 1 Max Stam

Current stamina determines Swing speed.

(WeaponSpeed * 0.25) - (Your Dex / 30) = Swing speed

Dexterity also determines how long it takes to apply bandages.

Intelligence

Intelligence determines your maximum mana.

1 INT = 1 Max Mana

Mind Blast

Mind Blast is a Magery offensive spell.

The amount of damage you take is based on your stats.

(Highest stat - lowest stat) / 2

Damage is capped at 40.

Resisting spells blocks 66% of the damage, if resisted.

Gaining stats

Each skill has a Primary and a Secondary stat gain, if both stats are unlocked, the primary will increase 75% of the time while the secondary 25% of the time.

If for example, the Primary stat is locked then the Secondary will gain at 100% rate.

There is a 1 in 20 chance of gaining stat while using a skill.

Skill Name Primary Stat Secondary Stat
Alchemy Intelligence Dexterity
Anatomy Strength Intelligence
Animal Lore Intelligence Dexterity
Animal Taming Strength Intelligence
Archery Dexterity Strength
Arms Lore Intelligence Dexterity
Begging Dexterity Intelligence
Blacksmithy Strength Dexterity
Bowcraft & Fletching Dexterity Intelligence
Camping Dexterity Intelligence
Carpentry Strength Dexterity
Cartography Intelligence Dexterity
Cooking Dexterity Intelligence
Detecting Hidden Intelligence Dexterity
Discordance Intelligence Dexterity
Evaluating Intelligence Intelligence Dexterity
Fencing Dexterity Strength
Fishing Dexterity Strength
Forensic Evaluation Intelligence Dexterity
Healing Intelligence Dexterity
Herding Dexterity Intelligence
Hiding Dexterity Intelligence
Inscription Intelligence Dexterity
Item Identification Intelligence Dexterity
Lumberjacking Strength Dexterity
Magery Intelligence Dexterity
Meditation Intelligence Dexterity
Mining Strength Dexterity
Mace Fighting Strength Dexterity
Musicianship Dexterity Intelligence
Parrying Strength Dexterity
Peacemaking Intelligence Dexterity
Poisoning Intelligence Dexterity
Provocation Intelligence Dexterity
Remove Trap Dexterity Intelligence
Resisting Spells Intelligence Dexterity
Snooping Dexterity Intelligence
Spirit Speak Intelligence Dexterity
Stealing Dexterity Intelligence
Stealth Dexterity Intelligence
Swordsmanship Strength Dexterity
Tactics Strength Dexterity
Tailoring Dexterity Intelligence
Taste Identification Intelligence Dexterity
Tinkering Dexterity Intelligence
Tracking Intelligence Dexterity
Veterinary Intelligence Dexterity
Wrestling Strength Dexterity

Camping method

Camping can be used to raise stats very quickly. To use this method, you have to be at 700 skill cap, have Camping at 0 with the arrow up, and lock all other skills. Then repeatedly use kindling to start campfires, which will let you gain any stat you choose at a fast rate.