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SERVER PATCH 1.14

July 23rd, 2026

This patch is a general maintainence patch, with some bug fixes, enhancements, and map changes.

🛠️ Bug Fixes & Enhancements

  • Fixed issue with taste attempts on honey
  • Auctions with commodity deeds, treasure maps, and/or auctions that contain a stack of items, will list the amount details and additional info (it: tmap level/type)
  • Completed tmaps and commodity deeds with no amount cannot be placed up for auction
  • The first bid placed on an auction will be the starting bid, not the starting bid + minimum bid
  • The children in Ocllo won't haze you while you're hidden
  • Banned accounts/players will not longer show in the in-game Achievement Leaderboard
  • Fixed issue with missing cliloc when picking the city during character creation
  • [help will be a bit more clear showing you what commands you have access to use
  • Removed 1109 from possible hues at the 550 point BOD level
  • Adjusted the drop rates of gargoyle pickaxes on the various gargoyle types
  • Fixed broken graphic for the the enslaved gargoyle
  • Fixed the incorrect points being displayed when clicking on small or large BODs (it should now align with the codex page)
  • You can no longer fish up the non-usable rusty chest
  • Fixed issue with carpentry BODs not retaining material type when removed from a BOD book
  • A BOD book now counts as one item
  • Adjusted the min/max skill for creating spellbooks
  • Treasure maps now show the numbered location in the label that aligns with the marker on the client's world map
  • Reward gumps for pirates, champs, rifts, etc will show the hue of the item in the description
  • The stonecrafter NPC sells the book you need to learn how to mine up stone (requires that you learned masonry)
  • Stone now stacks, the weight dropped from 10 to 1, and the graphic has changed
  • Brigand and others camps won't sometimes disappear soon after you enter the camp
  • Fixed issue with transfering rare horses to players without taming
  • You can now control pets using their name
  • If you log out in your ship's hold, you will be in the hold when you log back in
  • Beehives can be put into hibernation, which puts growth, production, and maladies on hold, along with any wax or honey extraction

NPC Vendor Prices

  • Adjusted the vendor pricing on scolls for better balance with reg prices
  • Adjusted the vendor pricing on leather goods for better balance

Note

In general, I believe crafting materials should come from players collecting and harvesting them, then selling them to each other, rather than being bought from NPCs and sold right back for an unlimited, easy profit. Right now, NPCs will buy just about anything in endless quantity, and I can see some changes with that in the future.

Dungeon of the Week (DOTW)

The bonuses in DOTW now have a few tiers. These tiers are unlocked as players kill monsters within each dungeon. Each tier builds on the existing bonus.

The Dungeon of the Week page has been updated to reflect those tiers and bonuses.

Also to note, DOTW should rotate closer to around 8AM Central time on Monday as intended

Traveling Merchant

Addom, the traveling merchant can be found randomly throughout Britannia, for a short time, before moving on.

Some items are limited in quanity, some are limited in availablity. He isn't on a schedule, so keep an eye out on Discord for announcements.

Exploring the unknown has always fascinated me. My father gave me my first rope the same day he he gave me a wooden sword. "Both will be useful to thee, my son," he told me. Though he had no gift for prophecy, my father was correct. I have devoted my life to finding exciting places and unique artifacts, and my work has taken me across the continent thrice over. Settle for a more sedate life? Never, say I — though my wife would be pleased were I to do so. I will not cease my search for the unknown until there is nothing more to find. Fortunately — or unfortunately, perhaps — my life will end before I can explore every niche, nook and cranny of this wondrous land. My only hope is that thou wilt enjoy thy travels as much as I have mine! - Addom from Key to the Black Gate (Ultima VII)

Map Changes

As part of my ongoing effort to evolve the world of New Dawn, I've made some small changes to the map. These changes mostly focus on finishing a few areas that were left incomplete and changing some areas to feel like it fits better in the world.

  • Ocllo got a facelift across the whole town, and the new player platform has been moved closer to the bank.
  • Moonglow's surrounding roads and town square have been slightly reworked.
  • Britain is now more in line with the vision of what the town became after the Codex Wars. This town was always unfinished, and I was never happy with it, so this is a step in the right direction. It still needs more work.

A Proclamation from the Paws Village Council

To the good folk of Paws,

It is with great pride that the Village Council announces a triumph long sought by residents of our beloved waterfront district. Thanks to the growing prosperity of our northern neighbors, whose tax contributions have swelled the village coffers beyond all expectation, the Council has at last secured the funds necessary to convince Master Ferru of the Wishing Well Stables to relocate his just on the borders of the town limits.

Effective at the next full moon, the stables shall be moved west, near the soon to be completed Cat's Lair where the horses may graze freely and Master Ferru's business may continue to thrive, unhindered by the complaints of nearby residents.

We know this day has been long awaited by those who dwell along the water's edge, and who have endured more than their fair share of unwelcome aromas drifting in with the evening breeze. Let it be known that the Council heard your petitions, smelled your suffering, and acted.

May the waterfront air be sweet, the view unobstructed, and the horses happy in their new home. - By order of the Paws Village Council